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base repository: InteractiveComputerGraphics/blender-sequence-loader
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head repository: InteractiveComputerGraphics/blender-sequence-loader
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  • 18 commits
  • 32 files changed
  • 4 contributors

Commits on May 12, 2023

  1. Fixed moving in Blender UI and refresh for relative paths (#18)

    * Added Enable/Disable All and the option to select a root directory for relative paths
    
    * Added first version of bin file format
    
    * Added bin.py
    
    * Fixed byte errors and store the rest of the bytes in an (unused) list
    
    * Added 1 main commit
    
    * Added main commit
    
    * Added a button to select multiple sequences
    
    * Added the functionality to import multiple sequences (in top menu and in addon), a custom initial transformation matrix and a list, so the file sequences do not have to be loaded again in every frame
    
    * Added object property for initial transformation matrix, made for multiple sequence loading cleaner code and tried to resolve the issue with transformation matrices
    
    * Added install script
    
    * Fixed keyframe animation system to work with other transformations
    
    * Optimized adding meshio objects and added a button to refresh the sequences
    
    * Fixed keyframe system for multiple files
    
    * Deleted install file from repo, since this is a local file.
    
    * Resolved further changes
    
    * Updated version + test to import MeshIO Objects
    
    * Updated version
    
    * Deleted some comments and made the code easier to read
    
    * Further code improvements
    
    * Removed bin.py
    
    * Deleted import of bin.py and corrected version
    
    * Fixed transforming via viewport (except for .bin)
    
    * This breaks the bin format but enables in-view transformations again
    
    * Deleted property & Fix refresh for relative paths
    
    * Deleted old comment
    
    * Added set to timeline button
    
    * Set timeline button is atm working on select obj!
    
    * Better set timeline button
    
    * Fixed start and end frames
    
    ---------
    
    Co-authored-by: Julius Stotz <jstotz@wilson.informatik.rwth-aachen.de>
    justo46 and Julius Stotz authored May 12, 2023
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  2. bump versions (#20)

    digitalillusions authored May 12, 2023
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Commits on May 22, 2023

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Commits on Jun 20, 2023

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Commits on Nov 23, 2023

  1. Updated GUI (#26)

    * Added times of last load
    
    * obj files now load with meshio loader
    
    * create_meshio_obj now uses default blender obj importer
    
    * create_meshio_obj now only checks for the ending
    
    * Update (not working atm)
    
    * Current not wokring version (but mzd is now fixed)
    
    * Better (not working) obj loader
    
    * Some debugging lines
    
    * Added functionality to use from_pydata and objloader now works
    
    * Minor updates (with old mesh loading)
    
    * Updated submodule extern/fileseq
    
    * Updated submodule extern/meshio
    
    * Updated submodule extern/python-future
    
    * Updated submodule extern/rich
    
    * Renamed symbol
    
    * Added files of submodules
    
    * A lot of UI changes
    
    * Revert "Revert "A lot of UI changes""
    
    This reverts commit 34d179c.
    
    * Fixed obj. loading duplicate bug
    
    * Purges all old meshes (during .obj sequences)
    
    * Changed class names to fix warnings
    
    * Uncommented seperate obj import
    
    * Uncommented seperate obj import
    
    * Update meshio
    
    * Small fix
    
    * Added compatibility for split vertex normals with objs
    
    * Added obj.py
    
    * Default normals now work with .obj and .vtk
    
    * Added import zip operator
    
    * Import + Delete Zips works now
    
    * Lowered number of shown seqs, because it's not the main function anymore
    
    * Imported extracted zip folders are stored in tmp_zips in a custom location and this whole folder is then deleted
    
    * Made addon ready for release
    
    * Updated submodule extern/fileseq
    
    * Updated submodule extern/meshio
    
    * Updated submodule extern/python-future
    
    * Updated submodule extern/rich
    
    * Minor GUI adjustments
    justo46 authored Nov 23, 2023
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Commits on Jan 16, 2024

  1. Line Segment Support, Option to only show available frames, Updated R…

    …EADME (#31)
    
    * Added support for line segments
    
    * Added a toggle for only showing existent frames at the correct frames
    
    * Updated README and some pictures
    
    * Updated some tooltips
    justo46 authored Jan 16, 2024
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Commits on Apr 2, 2024

  1. 4.1 Compatibility (#34)

    * fix importer for weird attributes
    
    * fix for 4.1 compatibility with normals
    digitalillusions authored Apr 2, 2024
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Commits on Apr 16, 2024

  1. Recursive load from folder and new template (#35)

    * add a template for doing comparison renders
    
    * update comparison render and add recursive sequence loading operator
    
    * increase version number
    digitalillusions authored Apr 16, 2024
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Commits on Nov 20, 2024

  1. New Extension Spec Compatibility and Usability Improvements (#36)

    * improve recursive import
    
    by default it will now detect common prefixes and eliminate them. in the future it might be interesting to have an option to keep prefixes and simply use blenders naming to create a new one with an incremented name.
    
    * show hidden option that changes the relative root path
    
    * add blender manifest for 4.2 marketplace support
    
    * change to relative imports to not make blender angry from changing sys.path
    
    * update for new spec
    
    * change maintainer
    digitalillusions authored Nov 20, 2024
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Commits on Jan 15, 2025

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Commits on Mar 11, 2025

  1. Fix problems with relative paths on Windows (#40)

    * Fix problems with relative paths on Windows
    
    * Fix updating of sequences without pattern in filename
    w1th0utnam3 authored Mar 11, 2025
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