From the course: Introduction to 3D
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Move, rotate, and scale in Cinema 4D
From the course: Introduction to 3D
Move, rotate, and scale in Cinema 4D
- [Instructor] Now that we know how to select objects, let's go ahead and use that along with our move, rotate and scale tools to rebuild our character. So let's just take a look at the tools. So the Move tool is here, the shortcut is e. And again I can use that tool as a selection tool if I want. So if I select an object such as these pants, I can move that object along any number of axis. Now this gizmo that appears has three axis, red, green and blue. And therefore X, Y and Z. So if I click on the red one, I move it along X. Y is up and down. And Z is back and forth. Now if I want to, I can also move along individual planes. So if I select this green one here, I can move along the plane of the floor, for example. Now if I click anywhere else, I can just move this basically wherever I want. And a lot of times I find that's not really that efficient because in a perspective viewport, you kind of don't have a clue…
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Contents
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Cinema 4D interface and overview4m 8s
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Viewports and navigation in Cinema 4D3m 52s
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Select objects in Cinema 4D2m 35s
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Move, rotate, and scale in Cinema 4D4m 55s
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Create hierarchies in Cinema 4D2m 13s
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Add color and textures in Cinema 4D4m 37s
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Set up lights in Cinema 4D3m 57s
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Add cameras in Cinema 4D3m 45s
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Rendering in Cinema 4D1m 53s
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