From the course: Learning Blender: Design Your First 3D Object

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(upbeat music) - Well, congratulations to you if you've made it this far. I know Blender was a very daunting software when you opened it, and it's probably still quite daunting, but everything we did today and in this class was a lot of the first things I did in my first years using Blender, and I still do all those things almost every day today, even creating professional work. We started with our measly default cube floating in nothingness, and now we actually have a sunlit shelf with some pots and realistic materials on them. We covered navigating the view port to get to this point. We covered adding walls using edit mode and object mode. We even added a few modifiers like the subdivision surface to smooth things out, to solidify, to give things thickness. And what we have now is a really great basis for moving forward and adding more objects to our scene, learning new things, and continuing to build out scenes in Blender. Whatever you might have in your head, you can create it.

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