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Diffstat (limited to 'chromium/ppapi/cpp/websocket.h')
-rw-r--r-- | chromium/ppapi/cpp/websocket.h | 218 |
1 files changed, 218 insertions, 0 deletions
diff --git a/chromium/ppapi/cpp/websocket.h b/chromium/ppapi/cpp/websocket.h new file mode 100644 index 00000000000..0c72dc0eda9 --- /dev/null +++ b/chromium/ppapi/cpp/websocket.h @@ -0,0 +1,218 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef PPAPI_CPP_WEBSOCKET_H_ +#define PPAPI_CPP_WEBSOCKET_H_ + +#include "ppapi/c/ppb_websocket.h" +#include "ppapi/cpp/resource.h" + +/// @file +/// This file defines the WebSocket interface providing bi-directional, +/// full-duplex, communications over a single TCP socket. + +// Windows headers will redefine SendMessage. +#ifdef SendMessage +#undef SendMessage +#endif + +namespace pp { + +class CompletionCallback; +class InstanceHandle; +class Var; + +/// The <code>WebSocket</code> class providing bi-directional, +/// full-duplex, communications over a single TCP socket. +class WebSocket : public Resource { + public: + /// Constructs a WebSocket object. + /// + /// @param[in] instance The instance with which this resource will be + /// associated. + explicit WebSocket(const InstanceHandle& instance); + + /// Destructs a WebSocket object. + virtual ~WebSocket(); + + /// Connect() connects to the specified WebSocket server. You can call this + /// function once for an object. + /// + /// @param[in] url A <code>Var</code> of string type representing a WebSocket + /// server URL. + /// + /// @param[in] protocols A pointer to an array of <code>Var</code> of string + /// type specifying sub-protocols. Each <code>Var</code> represents one + /// sub-protocol. This argument can be null only if + /// <code>protocol_count</code> is 0. + /// + /// @param[in] protocol_count The number of sub-protocols in + /// <code>protocols</code>. + /// + /// @param[in] callback A <code>CompletionCallback</code> called + /// when a connection is established or an error occurs in establishing + /// connection. + /// + /// @return An int32_t containing an error code from + /// <code>pp_errors.h</code>. + /// Returns <code>PP_ERROR_BADARGUMENT</code> if specified <code>url</code>, + /// or <code>protocols</code> contains invalid string as defined in + /// the WebSocket API specification. <code>PP_ERROR_BADARGUMENT</code> + /// corresponds to a SyntaxError in the WebSocket API specification. + /// Returns <code>PP_ERROR_NOACCESS</code> if the protocol specified in the + /// <code>url</code> is not a secure protocol, but the origin of the caller + /// has a secure scheme. Also returns <code>PP_ERROR_NOACCESS</code> if the + /// port specified in the <code>url</code> is a port that the user agent is + /// configured to block access to because it is a well-known port like SMTP. + /// <code>PP_ERROR_NOACCESS</code> corresponds to a SecurityError of the + /// specification. + /// Returns <code>PP_ERROR_INPROGRESS</code> if this is not the first call to + /// Connect(). + int32_t Connect(const Var& url, const Var protocols[], + uint32_t protocol_count, const CompletionCallback& callback); + + /// Close() closes the specified WebSocket connection by specifying + /// <code>code</code> and <code>reason</code>. + /// + /// @param[in] code The WebSocket close code. This is ignored if it is 0. + /// <code>PP_WEBSOCKETSTATUSCODE_NORMAL_CLOSURE</code> must be used for the + /// usual case. To indicate some specific error cases, codes in the range + /// <code>PP_WEBSOCKETSTATUSCODE_USER_REGISTERED_MIN</code> to + /// <code>PP_WEBSOCKETSTATUSCODE_USER_REGISTERED_MAX</code>, and in the range + /// <code>PP_WEBSOCKETSTATUSCODE_USER_PRIVATE_MIN</code> to + /// <code>PP_WEBSOCKETSTATUSCODE_USER_PRIVATE_MAX</code> are available. + /// + /// @param[in] reason A <code>Var</code> of string type representing the + /// close reason. This is ignored if it is an undefined type. + /// + /// @param[in] callback A <code>CompletionCallback</code> called when the + /// connection is closed or an error occurs in closing the connection. + /// + /// @return An int32_t containing an error code from + /// <code>pp_errors.h</code>. + /// Returns <code>PP_ERROR_BADARGUMENT</code> if <code>reason</code> contains + /// an invalid character as a UTF-8 string, or is longer than 123 bytes. + /// <code>PP_ERROR_BADARGUMENT</code> corresponds to a JavaScript + /// SyntaxError in the WebSocket API specification. + /// Returns <code>PP_ERROR_NOACCESS</code> if the code is not an integer + /// equal to 1000 or in the range 3000 to 4999. + /// <code>PP_ERROR_NOACCESS</code> corresponds to an InvalidAccessError in + /// the WebSocket API specification. Returns <code>PP_ERROR_INPROGRESS</code> + /// if a previous call to Close() is not finished. + int32_t Close(uint16_t code, const Var& reason, + const CompletionCallback& callback); + + /// ReceiveMessage() receives a message from the WebSocket server. + /// This interface only returns a single message. That is, this interface + /// must be called at least N times to receive N messages, no matter the size + /// of each message. + /// + /// @param[out] message The received message is copied to provided + /// <code>message</code>. The <code>message</code> must remain valid until + /// ReceiveMessage() completes. Its received <code>Var</code> will be of + /// string or ArrayBuffer type. + /// + /// @param[in] callback A <code>CompletionCallback</code> called when + /// ReceiveMessage() completes. This callback is ignored if ReceiveMessage() + /// completes synchronously and returns <code>PP_OK</code>. + /// + /// @return An int32_t containing an error code from + /// <code>pp_errors.h</code>. + /// If an error is detected or connection is closed, ReceiveMessage() returns + /// <code>PP_ERROR_FAILED</code> after all buffered messages are received. + /// Until buffered message become empty, ReceiveMessage() continues to return + /// <code>PP_OK</code> as if connection is still established without errors. + int32_t ReceiveMessage(Var* message, + const CompletionCallback& callback); + + /// SendMessage() sends a message to the WebSocket server. + /// + /// @param[in] message A message to send. The message is copied to an internal + /// buffer, so the caller can free <code>message</code> safely after returning + /// from the function. This <code>Var</code> must be of string or + /// ArrayBuffer types. + /// + /// @return An int32_t containing an error code from + /// <code>pp_errors.h</code>. + /// Returns <code>PP_ERROR_FAILED</code> if the ReadyState is + /// <code>PP_WEBSOCKETREADYSTATE_CONNECTING</code>. + /// <code>PP_ERROR_FAILED</code> corresponds to a JavaScript + /// InvalidStateError in the WebSocket API specification. + /// Returns <code>PP_ERROR_BADARGUMENT</code> if the provided + /// <code>message</code> contains an invalid character as a + /// UTF-8 string. <code>PP_ERROR_BADARGUMENT</code> corresponds to a + /// JavaScript SyntaxError in the WebSocket API specification. + /// Otherwise, returns <code>PP_OK</code>, but it doesn't necessarily mean + /// that the server received the message. + int32_t SendMessage(const Var& message); + + /// GetBufferedAmount() returns the number of bytes of text and binary + /// messages that have been queued for the WebSocket connection to send, but + /// have not been transmitted to the network yet. + /// + /// @return Returns the number of bytes. + uint64_t GetBufferedAmount(); + + /// GetCloseCode() returns the connection close code for the WebSocket + /// connection. + /// + /// @return Returns 0 if called before the close code is set. + uint16_t GetCloseCode(); + + /// GetCloseReason() returns the connection close reason for the WebSocket + /// connection. + /// + /// @return Returns a <code>Var</code> of string type. If called before the + /// close reason is set, the return value contains an empty string. Returns a + /// <code>PP_VARTYPE_UNDEFINED</code> if called on an invalid resource. + Var GetCloseReason(); + + /// GetCloseWasClean() returns if the connection was closed cleanly for the + /// specified WebSocket connection. + /// + /// @return Returns <code>false</code> if called before the connection is + /// closed, called on an invalid resource, or closed for abnormal reasons. + /// Otherwise, returns <code>true</code> if the connection was closed + /// cleanly. + bool GetCloseWasClean(); + + /// GetExtensions() returns the extensions selected by the server for the + /// specified WebSocket connection. + /// + /// @return Returns a <code>Var</code> of string type. If called before the + /// connection is established, the <code>Var</code>'s data is an empty + /// string. Returns a <code>PP_VARTYPE_UNDEFINED</code> if called on an + /// invalid resource. Currently the <code>Var</code>'s data for valid + /// resources are always an empty string. + Var GetExtensions(); + + /// GetProtocol() returns the sub-protocol chosen by the server for the + /// specified WebSocket connection. + /// + /// @return Returns a <code>Var</code> of string type. If called before the + /// connection is established, the <code>Var</code> contains the empty + /// string. Returns a code>PP_VARTYPE_UNDEFINED</code> if called on an + /// invalid resource. + Var GetProtocol(); + + /// GetReadyState() returns the ready state of the specified WebSocket + /// connection. + /// + /// @return Returns <code>PP_WEBSOCKETREADYSTATE_INVALID</code> if called + /// before Connect() is called, or if this function is called on an + /// invalid resource. + PP_WebSocketReadyState GetReadyState(); + + /// GetURL() returns the URL associated with specified WebSocket connection. + /// + /// @return Returns a <code>Var</code> of string type. If called before the + /// connection is established, the <code>Var</code> contains the empty + /// string. Returns a <code>PP_VARTYPE_UNDEFINED</code> if this function + /// is called on an invalid resource. + Var GetURL(); +}; + +} // namespace pp + +#endif // PPAPI_CPP_WEBSOCKET_H_ |