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Insights: multitheftauto/mtasa-blue
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20 Pull requests merged by 13 people
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Make cross compiling the project using msvc-wine on Linux possible
#4332 merged
Aug 3, 2025 -
Follow-up to #4326
#4328 merged
Aug 1, 2025 -
Fix & improvement getPedMoveState
#4316 merged
Aug 1, 2025 -
Fixes #4246 - adds onAccountNameChange
#4270 merged
Aug 1, 2025 -
Fix the type of the first argument of GetColPolygonHeight and SetColPolygonHeight functions
#4318 merged
Aug 1, 2025 -
Fix Friendly fire does not prevent the player from burning
#4320 merged
Aug 1, 2025 -
Fix #4314 - setVehicleModelAudioSetting not refreshing vehicle soundbanks
#4321 merged
Aug 1, 2025 -
Players animation sync
#4326 merged
Aug 1, 2025 -
Remove bad vehicle model offset for 1.7
#4324 merged
Aug 1, 2025 -
New Crowdin updates
#4315 merged
Aug 1, 2025 -
Fix cylinder marker has a 2D colshape instead of 3D and Fix collision radius not matching visual
#3436 merged
Jul 31, 2025 -
Attach events & rotation fix
#3353 merged
Jul 31, 2025 -
Fix Lua array detection and order preservation when using toJSON
#3369 merged
Jul 31, 2025 -
Fix the reversed zoom in/out control states in getControlState (#2570)
#3467 merged
Jul 31, 2025 -
Fix setVehicleVariant turns on the engine
#3486 merged
Jul 31, 2025 -
Fix Purple Dildo and Silver Vibrator weapon names
#3801 merged
Jul 31, 2025 -
Fix max health formula
#3934 merged
Jul 31, 2025 -
Fix arrow type marker snapping to the ground
#4027 merged
Jul 31, 2025 -
Fix #3310: Improved client-side markers & Fix logic
#3324 merged
Jul 31, 2025
8 Pull requests opened by 6 people
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Fix client side debugscript level filtering (#3498)
#4323 opened
Jul 30, 2025 -
setCameraFieldOfView improvements
#4325 opened
Jul 31, 2025 -
New vehicle features functions (setVehicleSpecialFeatureEnabled)
#4330 opened
Aug 1, 2025 -
Add ability to show/hide radar components
#4331 opened
Aug 2, 2025 -
New Crowdin updates
#4335 opened
Aug 3, 2025 -
Add per player glitch functions
#4336 opened
Aug 3, 2025 -
Fix: Correct Persian text shaping in CEGUI (#4302)
#4338 opened
Aug 4, 2025 -
Fix client-side `createExplosion` not triggering `onClientExplosion` event
#4341 opened
Aug 4, 2025
24 Issues closed by 4 people
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Make setGlitchEnabled("vehicle_rapid_stop") client sided
#4333 closed
Aug 2, 2025 -
Building interior issue
#3505 closed
Aug 2, 2025 -
Weird memory usage issue
#3980 closed
Aug 2, 2025 -
Random crashes
#4232 closed
Aug 2, 2025 -
Add getPlayerDownloadStatus
#4276 closed
Aug 2, 2025 -
Suggestion: Implement function to disable auto-reloading of weapons
#4285 closed
Aug 2, 2025 -
getPedMoveState can returns "fall" while crawling
#1598 closed
Aug 1, 2025 -
getPedMoveState returns incorrect move state while entering a vehicle
#1594 closed
Aug 1, 2025 -
getPedMoveState can return "fall" when standing on certain surfaces
#1590 closed
Aug 1, 2025 -
``onAccountNameChange`` event
#4246 closed
Aug 1, 2025 -
``isGuestAccount`` will return false for values that aren't accounts
#4249 closed
Aug 1, 2025 -
setColPolygonHeight on a non polygon will crash the server
#4305 closed
Aug 1, 2025 -
Friendly fire does not prevent the player from burning
#399 closed
Aug 1, 2025 -
isElementWithinMarker returns false also in serverside
#870 closed
Jul 31, 2025 -
Created markers has a mismatch collision
#3435 closed
Jul 31, 2025 -
Clientside cylinder marker has a 2D colshape instead of 3D
#516 closed
Jul 31, 2025 -
New events - onElementAttach/onElementDetach
#3273 closed
Jul 31, 2025 -
getPedControlState returns true for zoom_out when zooming in, and vice versa
#2570 closed
Jul 31, 2025 -
setVehicleVariant turns on the engine, getVehicleEngineState still returns false
#542 closed
Jul 31, 2025 -
getWeaponNameFromID() returns duplicate ID's for 10/11 and 12/13
#514 closed
Jul 31, 2025 -
hpbar on hud is not compatible visually with MAX_HEALTH stat
#3807 closed
Jul 31, 2025 -
Arrow markers disappear in ground
#536 closed
Jul 31, 2025 -
Arrow marker rendering bug
#4000 closed
Jul 31, 2025 -
onClientMarkerHit edit
#3310 closed
Jul 31, 2025
6 Issues opened by 6 people
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Server crash on launch (setElementData, syncMode and clientChangesPolicy flags)
#4339 opened
Aug 4, 2025 -
Satchels are exploding twice
#4337 opened
Aug 4, 2025 -
Allow toggling glitches per player
#4334 opened
Aug 3, 2025 -
Changing vehicle variant stops the engine for a second
#4329 opened
Aug 1, 2025 -
`dbQuery` callback arguments cannot be functions
#4327 opened
Aug 1, 2025 -
Cloning the 'light_front_main' dummy in motorcycles.
#4322 opened
Jul 30, 2025
14 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Fix isPedOnGround
#4317 commented on
Aug 1, 2025 • 2 new comments -
Modernized `start`, `stop` and `restart` commands
#4023 commented on
Aug 5, 2025 • 1 new comment -
Fixes #3655 - prevent duplicate command registration
#4313 commented on
Aug 5, 2025 • 1 new comment -
getVehicleNameFromModel returns incorrect names for IDs 502 & 503
#4065 commented on
Jul 31, 2025 • 0 new comments -
Streamer has visual bugs when scaling objects negatively
#4227 commented on
Aug 1, 2025 • 0 new comments -
setVehicleAudioSetting bug
#4314 commented on
Aug 1, 2025 • 0 new comments -
Support for Tunnels servers setup / Tunneling
#4213 commented on
Aug 2, 2025 • 0 new comments -
Suggestion: Global Account System with Email Registration
#4256 commented on
Aug 3, 2025 • 0 new comments -
MTA Server v1.6 r23069 crash on setElementData
#4109 commented on
Aug 4, 2025 • 0 new comments -
Add Support for Partial Animations
#3915 commented on
Aug 5, 2025 • 0 new comments -
Allow allocating models server-side
#2533 commented on
Jul 30, 2025 • 0 new comments -
Refactor mtaserver.conf.template
#3857 commented on
Jul 31, 2025 • 0 new comments -
Rename handlers and events for entity processing consistency
#3925 commented on
Aug 3, 2025 • 0 new comments -
Fixes #4299 - Isolate Client Resource Cache by Server
#4311 commented on
Aug 5, 2025 • 0 new comments