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Update unconventional single column table in Concurrency::graphics::direct3d namespace reference #5581

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Original file line number Diff line number Diff line change
@@ -1,9 +1,8 @@
---
description: "Learn more about: Concurrency::graphics::direct3d Namespace"
title: "Concurrency::graphics::direct3d Namespace"
ms.date: "11/04/2016"
description: "Learn more about: Concurrency::graphics::direct3d Namespace"
ms.date: 11/04/2016
f1_keywords: ["amp_graphics/Concurrency::graphics::direct3d", "amp_short_vectors/Concurrency::graphics::direct3d"]
ms.assetid: be283331-07cf-46e4-91a1-e8aa85d4ec8e
---
# Concurrency::graphics::direct3d Namespace

Expand All @@ -19,13 +18,13 @@ namespace direct3d;

### Functions

|Name<br /><br /> Description|
|--------------------------|
|[get_sampler](concurrency-graphics-direct3d-namespace-functions.md#get_sampler)<br /><br /> Get the Direct3D sampler state interface on the given accelerator view that represents the specified sampler object.|
|[get_texture](concurrency-graphics-direct3d-namespace-functions.md#get_texture)<br /><br /> Gets the Direct3D texture interface underlying the specified [texture](texture-class.md) object.|
|[make_sampler](concurrency-graphics-direct3d-namespace-functions.md#make_sampler)<br /><br /> Create a sampler from a Direct3D sampler state interface pointer.|
|[make_texture](concurrency-graphics-direct3d-namespace-functions.md#make_texture)<br /><br /> Creates a [texture](texture-class.md) object by using the specified parameters.|
|[msad4](concurrency-graphics-direct3d-namespace-functions.md#msad4)<br /><br /> Compares a 4-byte reference value and an 8-byte source value and accumulates a vector of 4 sums.|
|Name|Description|
|----------|-----------------|
|[get_sampler](concurrency-graphics-direct3d-namespace-functions.md#get_sampler)|Get the Direct3D sampler state interface on the given accelerator view that represents the specified sampler object.|
|[get_texture](concurrency-graphics-direct3d-namespace-functions.md#get_texture)|Gets the Direct3D texture interface underlying the specified [texture](texture-class.md) object.|
|[make_sampler](concurrency-graphics-direct3d-namespace-functions.md#make_sampler)|Create a sampler from a Direct3D sampler state interface pointer.|
|[make_texture](concurrency-graphics-direct3d-namespace-functions.md#make_texture)|Creates a [texture](texture-class.md) object by using the specified parameters.|
|[msad4](concurrency-graphics-direct3d-namespace-functions.md#msad4)|Compares a 4-byte reference value and an 8-byte source value and accumulates a vector of 4 sums.|

## Requirements

Expand Down