Update "Your second 3D shader" for 4.5 #11161
Open
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−95
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Issue: #8077
Attempted to make the water shader in the "Your second 3d shader" tutorial more straightforward to reproduce in Godot 4 versions.
I left most of the original content as is but the section introducing the render modes is no longer really relevant to the tutorial. I left it as a note but wasn't sure whether to remove it or not. As is it's ~2000 words so it might need shortening.
The previous effect in Godot 3:

The modified effect in Godot 4.5 (no toon highlights unfortunately):
