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websockets

WebSocket is a computer communications protocol, providing full-duplex communication channels for interaction between a web browser (or other client application) and a web server over a single TCP connection. The WebSocket protocol allows for sending messages to a server and receiving event-driven responses without having to poll the server for a reply, facilitating real-time data transfer from and to the server. This is made possible by providing a standardized way for the server to send content to the client without being first requested by the client, and allowing messages to be passed back and forth while keeping the connection open. In this way, a two-way ongoing conversation can take place between the client and the server.

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Stl.Fusion

Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!

  • Updated Feb 26, 2024
  • C#

SAEA.Socket is a high-performance IOCP framework TCP based on dotnet standard 2.0; Src contains its application test scenarios, such as websocket,rpc, redis driver, MVC WebAPI, lightweight message server, ultra large file transmission, etc. SAEA.Socket是一个高性能IOCP框架的 TCP,基于dotnet standard 2.0;Src中含有其应用测试场景,例如websocket、rpc、redis驱动、MVC WebAPI、轻量级消息服…

  • Updated Feb 19, 2025
  • C#

Created by Michael Carter, Ian Hickson

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github.com/topics/websocket
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